[Home]History of Rot4thaxiskins

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Revision 9 . . November 18, 2012 8:59 am by Marled
Revision 8 . . November 18, 2012 8:52 am by Marled
Revision 7 . . November 17, 2012 12:16 pm by Marled
Revision 6 . . November 17, 2012 12:15 pm by Marled
Revision 5 . . (edit) November 17, 2012 12:15 pm by Marled
Revision 4 . . (edit) November 17, 2012 12:12 pm by Marled
Revision 3 . . (edit) November 17, 2012 12:11 pm by Marled
Revision 2 . . (edit) November 17, 2012 12:09 pm by Marled
Revision 1 . . November 17, 2012 11:57 am by Marled [Example kinematics for simple four axis machine]
  

Difference (from prior major revision) (no other diffs)

Changed: 16c16
Second Note: The reason why the absolute g-code coordinate system is shifted by the height of the rotatory axis in negative z-direction from the coordinate system on the rotator axis is that I wanted that the value of the Z-axis is the same as the value of joint 3 if the value of the A-axis is zero.
Second Note: The reason why the absolute g-code coordinate system is shifted by the height of the rotatory axis in negative z-direction from the coordinate system on the rotator axis is that I wanted that the value of the Z-axis is the same as the value of joint 3 if the value of the A-axis is zero (nearly trivkins behaviour).

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